The future asset pipeline is a Go program; it imports pixelweaver.smmh.dev/core directly -- no WASM, no cgo, no serialization. This is the cheapest and fastest consumer and needs nothing beyond the go.work/module path from section 2.1. The png package (2.2) exists mainly for this consumer and for parity tests; the browser uses the platform CanvasRenderingContext2D/CompressionStream and the server uses Pillow, so png in the core is optional and gated on the pipeline's needs. Source
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This is the genuinely hard distribution decision. Three honest options: Source